20th Century Boys

496,901
As the 20th century approaches its end, people all over the world are anxious that the world is changing. And probably not for the better. Kenji Endo is a normal convenience store manager who's just trying to get by. But when he learns that one of his old friends going by the name "Donkey" has suddenly committed suicide, and that a new cult led by a figure known as "Friend" is becoming more notorious, Kenji starts to feel that something isn't right. With a few key clues left behind by his deceased friend, Kenji realizes that this cult is much more than he ever thought it would be—not only is this mysterious organization directly targeting him and his childhood friends, but the whole world also faces a grave danger that only the friends have the key to stop. Kenji's simple life of barely making ends meet is flipped upside down when he reunites with his childhood friends, and together they must figure out the truth of how their past is connected to the cult, as the turn of the century could mean the possible end of the world. [Written by MAL Rewrite]

Kingdom

653,903
During the Warring States period in China, Li Xin and Piao are two brother-like youngsters who dream of becoming Great Generals, despite their low status as orphaned slaves. One day, they encounter a man of nobility, who gives Piao an opportunity to undertake an important duty within the state of Qin's royal palace. Parting ways, Xin and Piao promise each other to one day become the greatest generals in the world. However, after a fierce coup d'état occurs in the palace, Xin meets with a dying Piao, whose last words spur him into action and lead him to encounter the young and soon-to-be king of Qin, Ying Zheng. Although initially on bad terms, Xin and Zheng become comrades and start on a path filled with trials and bloodshed. Zheng's objective is to bring all the warring states under Qin, and Xin seeks to climb to the very top of the army ranks. Against a backdrop of constant tactical battle between states and great political unrest, both outside and within the palace, the two endeavor towards their monumental ambitions that will change history forever. [Written by MAL Rewrite]

Grand Blue Dreaming

263,224
Among the seaside town of Izu's ocean waves and rays of shining sun, Iori Kitahara is just beginning his freshman year at Izu University. As he moves into his uncle's scuba diving shop, Grand Blue, he eagerly anticipates his dream college life, filled with beautiful girls and good friends. But things don't exactly go according to plan. Upon entering the shop, he encounters a group of rowdy, naked upperclassmen, who immediately coerce him into participating in their alcoholic activities. Though unwilling at first, Iori quickly gives in and becomes the heart and soul of the party. Unfortunately, this earns him the scorn of his cousin, Chisa Kotegawa, who walks in at precisely the wrong time. Undeterred, Iori still vows to realize his ideal college life, but will things go according to plan this time, or will his situation take yet another dive? [Written by MAL Rewrite]

Oyasumi Punpun

508,810
Punpun Onodera is a normal 11-year-old boy living in Japan. Hopelessly idealistic and romantic, Punpun begins to see his life take a subtle—though nonetheless startling—turn to the adult when he meets the new girl in his class, Aiko Tanaka. It is then that the quiet boy learns just how fickle maintaining a relationship can be, and the surmounting difficulties of transitioning from a naïve boyhood to a convoluted adulthood. When his father assaults his mother one night, Punpun realizes another thing: those whom he looked up to were not as impressive as he once thought. As his problems increase, Punpun's once shy demeanor turns into voluntary reclusiveness. Rather than curing him of his problems and conflicting emotions, this merely intensifies them, sending him down the dark path of maturity in this grim coming-of-age saga. [Written by MAL Rewrite]

Vagabond

1,956,764
In 16th century Japan, Shinmen Takezou is a wild, rough young man, in both his appearance and his actions. His aggressive nature has won him the collective reproach and fear of his village, leading him and his best friend, Matahachi Honiden, to run away in search of something grander than provincial life. The pair enlist in the Toyotomi army, yearning for glory—but when the Toyotomi suffer a crushing defeat at the hands of the Tokugawa Clan at the Battle of Sekigahara, the friends barely make it out alive. After the two are separated, Shinmen returns home on a self-appointed mission to notify the Hon'iden family of Matahachi's survival. He instead finds himself a wanted criminal, framed for his friend's supposed murder based on his history of violence. Upon being captured, he is strung up on a tree and left to die. An itinerant monk, the distinguished Takuan Soho, takes pity on the "devil child," secretly freeing Shinmen and christening him with a new name to avoid pursuit by the authorities: Musashi Miyamoto. is the fictitious retelling of the life of one of Japan's most renowned swordsmen, the "Sword Saint" Musashi Miyamoto—his rise from a swordsman with no desire other than to become "Invincible Under the Heavens" to an enlightened warrior who slowly learns of the importance of close friends, self-reflection, and life itself. [Written by MAL Rewrite]

Steel Ball Run (Colored Edition)

1,181,167
In the American Old West, the world's greatest race is about to begin. Thousands line up in San Diego to travel over six thousand kilometers for a chance to win the grand prize of fifty million dollars. With the era of the horse reaching its end, contestants are allowed to use any kind of vehicle they wish. Competitors will have to endure grueling conditions, traveling up to a hundred kilometers a day through uncharted wastelands. The Steel Ball Run is truly a one-of-a-kind event. The youthful Johnny Joestar, a crippled former horse racer, has come to San Diego to watch the start of the race. There he encounters Gyro Zeppeli, a racer with two steel balls at his waist instead of a gun. Johnny witnesses Gyro using one of his steel balls to unleash a fantastical power, compelling a man to fire his gun at himself during a duel. In the midst of the action, Johnny happens to touch the steel ball and feels a power surging through his legs, allowing him to stand up for the first time in two years. Vowing to find the secret of the steel balls, Johnny decides to compete in the race, and so begins his bizarre adventure across America on the Steel Ball Run. [Written by MAL Rewrite]

Berserk

5,344,464
<p>Guts, a former mercenary now known as the "Black Swordsman," is out for revenge. After a tumultuous childhood, he finally finds someone he respects and believes he can trust, only to have everything fall apart when this person takes away everything important to Guts for the purpose of fulfilling his own desires. Now marked for death, Guts becomes condemned to a fate in which he is relentlessly pursued by demonic beings. Setting out on a dreadful quest riddled with misfortune, Guts, armed with a massive sword and monstrous strength, will let nothing stop him, not even death itself, until he is finally able to take the head of the one who stripped him—and his loved one—of their humanity. [Written by MAL Rewrite] Volume 14: Berserk: The Prototype</p>
Total: 2,230 stories
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