Afterschool War Activities
2,297
Strange things are appearing from the sky, and the world is slowly dying. In Korea, there aren't enough military men to fight these enemies off, and high-school and college students have no choice but to join the military and help the others survive—at the risk of their own lives.
The Friendly Winter
186
A 19-year-old girl with a rare growth disorder that leaves her in the body of a small child meets a boy with a mental disorder, who has the mind of a small boy in a 17-year-old's body. A Friendly Winter shares with us the endearing story of their day-to-day lives, joys and tribulations.
Inspector Akane Tsunemori
3,725
In the near future, it is possible to instantaneously measure a person's mental state, personality, and the probability that a person will commit crimes with technology called the Dominator. Just thinking about a crime can make you guilty, and in this world there is no mercy for criminals. Detectives work in pairs (one Enforcer and one Inspector) with Enforcers delivering lethal justice, and Inspectors making sure their partners don't take things too far. (Source: MU)
Akagi
17,810
While mahjong is a game that is often played with family and friends, it is also a game that is played in the darkest corners of society. Nangou is a compulsive gambler who has accumulated debt over three million yen. In a last ditch attempt to clear his record, he decides to wager his life on a game of mahjong with the mafia. Unfortunately, as the game progresses, Nangou only moves further from the prize and closer to death. When all hope seems lost, the game parlor is suddenly intruded upon by Shigeru Akagi, a young boy on the run from the police. Desperate to turn the game around, Nangou hands the game over to Akagi after teaching him a few of the rules. The mafia can only smirk as Akagi sits down to play. However, they soon come to learn that Akagi is a natural born gambler. An imposing figure who does not fear death. One who is destined to become a legend. [Written by MAL Rewrite]
Psyren
18,507
Ageha Yoshina is a self-confident high school student who helps others for a fee. On his way back from a job, he finds a strange calling card with the word "Psyren" imprinted left behind in a phone booth and decides to keep it, unaware of its purpose. The very next day, Ageha discovers that his classmate Sakurako Amamiya has the exact same calling card in her possession. When he questions her, Sakurako asks him to save her, signaling the day his troubles begin. Confused by the circumstances of this encounter, Ageha realizes something is wrong when Sakurako goes missing. In an attempt to figure out what is happening, he decides to call the number provided on the calling card and is asked a series of questions by a mysterious voice, ending with a final, cryptic question: "Would you like to go to Psyren?" Thus begins two teenagers' participation in a game of life or death within a strange world inhabited by monsters called "Taboo." Granted the ability to use psychic powers known as "PSI," the duo fight to return to the place they call home. [Written by MAL Rewrite]
School-Live!
10,231
Takeya Yuki is in love with the school. For her, it's a wonderful place, where she enjoys her school activities, especially the activities of her club, the School-Life Club. The club has Rii-chan as the president, Kurumi-chan as another member, and the teacher, Megu-nee, always there for them. Yes, she is in love with her school... in her mind. Because, for her, the reality of the school and their club's activities is way too hard to be perceived... (Source: MU)
Me and the Devil Blues: The Unreal Life of Robert Johnson
4,100
A combination horror story and re-telling of the mythologies of the American South, "Me and the Devil Blues" features RJ, a man who sells his soul to the devil in exchange for the devil teaching him to play the blues. The story features many elements familiar to American readers but not much featured in Japanese comics, including the practice of lynching and the sharp racial divisions in the south around the time of the story.
Omoide Emanon
6,400
In the winter of 1967, a 20-year-old man returns home from his travels aboard a ferry, where a chance encounter forever alters his perception of the world around him. While relaxing in the cabin, he is approached by a beautiful yet enigmatic girl who introduces herself as Emanon; later that evening, the pair accompany each other to dinner. After seeing the man read a science fiction novel, Emanon offers to tell him her life story, saying that he doesn't have to believe it unless he wants to. And much to the man's surprise, she proceeds to inform him that her memory dates back over three billion years, to the very moment when life first appeared on Earth. tells the extraordinary tale of a girl who serves as the planet's witness—an inheritor of genetic memory that has been passed down her maternal line since the beginning of life itself. [Written by MAL Rewrite]
Kaiji
10,605
Itou Kaiji, now free of debt but without a penny is leeching himself in Mr.Sakazaki's new house, despite all the flirtings (extreme torment for Kaiji) from Sakazaki's daughter, Mikoko. Sakazaki attempts to kick Kaiji out, even by offering a farewell 'we never knew each other' money of 3000000 yen. While Kaiji ponders himself on the decision, he is visited by Miyoshi and Maeda, two of his 'allies' he had saved from the last part of the series.
Dr. Frost
7,122
We trust professionals with our money, our possessions, our health...even the future of our children. You could say such individuals deserve to be called "professionals" because they act in a way that merits such a high level of confidence and faith. However, there's a sacred ground that most people are loath to let even the most consummate professional trespass into: the mind. Is it possible - or safe - to let another human being psychoanalyse you completely? Who can guarantee that the experience won't irreversibly change you...for the better or the worse?
This is the story of a genius psychologist, Dr. Frost, who's capable of just such a deep level of psychoanalysis.
Ghost in the Shell
10,687
In a near future, technology has firmly taken root into society at large. Cybernetic implants are nothing uncommon and robots roam as plentiful as humans, all connected through their ''ghosts'' to the electronic datastreams of the net. Major Motoko Kusanagi and the Public Security Section 9 find themselves in a constant battle with the newly created wave of technological terrorists and cyber-hackers. But things take a turn once Motoko gets involved in a certain case involving an extremely dangerous ''ghost''hacker nicknamed the Puppeteer, as she dives deeper and deeper into the limitless reality of the net, to reach her own startling conclusions. (Source: ANN)
Tekkonkinkreet: Black & White
1,757
Orphaned on the mean streets of Treasure Town, lost boys Black and White must mug, steal and fight to survive. Around them moves a world of corruption and loneliness, small-time crooks and neurotic police officers, and a band of sadistic yakuza who have plans for their once-fair city. Can they rise above their environment? Surreal manga influenced by European comics.
Higurashi WHEN THEY CRY: Curse Killing Arc
1,004
In the village of Hinamizawa, Keiichi Maebara and his friends live their everyday lives peacefully and without incident. Having just moved to the town, Keiichi finds himself with no shortage of new friends. One of the youngest of this group, Satoko Houjou, plays many pranks on her friends and is always cheerful. But behind her smile lies a dark past, filled with personal heartache. Despite all of the tragedy in her life, Satoko is still able to find happiness. Keiichi, who admires her resilient spirit, begins to think of himself as a brother figure and her protector. But when her uncle Teppei returns to town, Satoko begins showing signs of abuse. Keiichi longs to return his friend to her former happy self... so much so, that he starts to consider doing something drastic to keep her safe. [Written by MAL Rewrite]
Gunslinger Girl
4,369
The Social Welfare Agency in Italy is not what it seems. Yes, it rescues young girls who have been brutalized, but it then brainwashes them and turns them into ruthless killers for an elite and secret counter-terrorism unit for the Italian government. Enter a young girl named Henrietta. After witnessing the savage murder of her family and barely surviving, the Agency takes her in and repairs her injuries using the latest in cybernetic technology. All traces of Henrietta's past are wiped from her mind, as she becomes one of the Agency's most lethal assassins. (Source: Seven Seas Entertainment)
X
2,794
Six years ago, Kamui Shirou and siblings Fuuma and Kotori Monou were inseparable childhood friends. After the sudden, gruesome death of the Monou siblings' mother, Kamui was taken away from Tokyo by his own mother. In the years that passed, the two lived peacefully while Kamui strengthened his innate telekinetic abilities. When his mother passes away in 1999, her dying wish prompts him to return to Tokyo to face his "destiny." When Kamui reappears in the city, his attitude has taken a drastic turn, and he displays the growth of his powers through violent confrontations in the streets. Various opponents come after him asking if he is "Kamui," but they seem to be demanding something far more significant than his name. These fighters represent two opposite factions—the Dragons of Heaven and the Dragons of Earth—who each wish to recruit him to their cause. Piecing together clues about the apocalyptic "promised day," Kamui realizes that he holds the fate of the world in his hands. Depending on which group of Dragons he allies himself with, he can either choose to save the world—or end it. [Written by MAL Rewrite]
No Longer Human
16,654
Ooba Youzou is a troubled soul incapable of revealing his true self to others. A weak constitution and the lingering trauma from some abuse administered by a relative forces him to uphold a facade of hollow jocularity since high school. (Source: MU)
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