Battle Royale

14,870
Every year, a class is randomly chosen to be placed in a deserted area where they are forced to kill each other in order to survive. Initially believing to be on a graduation trip, Shuuya Nanahara and the rest of Shiroiwa Junior High's Class B find that they have been chosen to participate in this game of life and death known as "The Program." Waking up to the realization that they have been quarantined on an island, the 42 students discover they have been fitted with metal collars which will detonate if certain conditions are not met. In order to obtain freedom, they must slaughter everyone else by whatever means necessary, and the last one standing is deemed the winner. As each member of the class heads down their own path, Shuuya makes it his goal to get off the island without playing the game in order to put an end to this madness once and for all. [Written by MAL Rewrite]

Umineko When They Cry Episode 1: Legend of the Golden Witch

12,720
Every year, the Ushiromiya family attends a gathering held by the eccentric family head, Kinzou, on the island of Rokkenjima. As his health is failing, most of the family believe he doesn't have much time left. So as a typhoon rages on outside, so too does the storm in their hearts as they squabble amongst themselves over the inheritance and the claim of being Kinzou's rightful heir. Battler, Kinzou's grandson, has returned to Rokkenjima after a six year absence, expecting the gathering to go smoothly. However, his eccentric grandfather has other plans; he enacts a bizarre game, challenging everyone to find his hidden gold. The one who finds it also receives the most coveted reward of all: the leadership of the family. However, their game is beset with violence and murder when the participants are used as "sacrifices" to revive the Millennial Witch of Rokkenjima, Beatrice. Ever the skeptic, Battler doesn't believe in the occult. But when so many around him turn up dead, he is forced to question whether it was the work of magic or the machinations of someone among them. [Written by MAL Rewrite]

Mahoraba

253
Shiratori Ryushi wants to become a picture book writer, and he moves to an apartment, Narutaki-So, in order to go to an art school in Tokyo. Narutaki-so is an old Japanese style one-story house which doesn’t fit in urban scenery. It is owned by the cousin of his mother, and the manager of the apartment is Aoba Kozue. She is his second cousin, and they met with each other when they were children although he doesn’t remember her much. She is in the second grader of a high school attached to Aoba Junior Collage. There are five people living in Narutaki-So. First, Chanohata Kotomi is living in the room #1. She is a best friend of Kozue. Then, the resident of the room #3 is Momono Megumi. She is a kind of person who goes her own way. In the room #5, Kurosaki Sayoko and her daughter Asami are living. Asami is in the first grade of a junior high. Finally, in the room #6, Haibara Yukio is living with his puppet, “Johnny”. They are all characteristic and eccentric persons. However, in fact, the most eccentric person is Kozue. She has a secret; when she is shocked at something, she changes her personality. Not knowing this, Shiratori moves to Narutaki-So to realize his dream. What kind of a new life will be waiting for him? (Source: MU)

Iris Zero

3,230
"Irises" are unique abilities most people are said to possess from birth. These powers manifest themselves in the form of visual cues and range from lie detection to danger prediction. Unfortunately, high school student Tooru Mizushima is one of the very few without an Iris. As an "Iris Zero," he is frequently bullied, and therefore, he tries to stand out as little as possible. However, when the popular schoolgirl Koyuki Sasamori comes crashing into Tooru's life, his motto of minimal exposure is brutally shattered. Koyuki's Iris allows her to identify the most qualified person for a certain task—and she determines Tooru to be the most capable person to help her find the next student council president. Tooru refuses to become involved in such a public affair, but Koyuki's cheerful persistence ultimately prevails. And so, Tooru's lonely life as an Iris Zero slowly changes as he comes to meet more people and utilize his exceptional deduction skills to solve various mysteries. [Written by MAL Rewrite]

Afterschool War Activities

2,422
Strange things are appearing from the sky, and the world is slowly dying. In Korea, there aren't enough military men to fight these enemies off, and high-school and college students have no choice but to join the military and help the others survive—at the risk of their own lives.

The Friendly Winter

210
A 19-year-old girl with a rare growth disorder that leaves her in the body of a small child meets a boy with a mental disorder, who has the mind of a small boy in a 17-year-old's body. A Friendly Winter shares with us the endearing story of their day-to-day lives, joys and tribulations.

Inspector Akane Tsunemori

4,028
In the near future, it is possible to instantaneously measure a person's mental state, personality, and the probability that a person will commit crimes with technology called the Dominator. Just thinking about a crime can make you guilty, and in this world there is no mercy for criminals. Detectives work in pairs (one Enforcer and one Inspector) with Enforcers delivering lethal justice, and Inspectors making sure their partners don't take things too far. (Source: MU)

Akagi

19,874
While mahjong is a game that is often played with family and friends, it is also a game that is played in the darkest corners of society. Nangou is a compulsive gambler who has accumulated debt over three million yen. In a last ditch attempt to clear his record, he decides to wager his life on a game of mahjong with the mafia. Unfortunately, as the game progresses, Nangou only moves further from the prize and closer to death. When all hope seems lost, the game parlor is suddenly intruded upon by Shigeru Akagi, a young boy on the run from the police. Desperate to turn the game around, Nangou hands the game over to Akagi after teaching him a few of the rules. The mafia can only smirk as Akagi sits down to play. However, they soon come to learn that Akagi is a natural born gambler. An imposing figure who does not fear death. One who is destined to become a legend. [Written by MAL Rewrite]

Psyren

19,199
Ageha Yoshina is a self-confident high school student who helps others for a fee. On his way back from a job, he finds a strange calling card with the word "Psyren" imprinted left behind in a phone booth and decides to keep it, unaware of its purpose. The very next day, Ageha discovers that his classmate Sakurako Amamiya has the exact same calling card in her possession. When he questions her, Sakurako asks him to save her, signaling the day his troubles begin. Confused by the circumstances of this encounter, Ageha realizes something is wrong when Sakurako goes missing. In an attempt to figure out what is happening, he decides to call the number provided on the calling card and is asked a series of questions by a mysterious voice, ending with a final, cryptic question: "Would you like to go to Psyren?" Thus begins two teenagers' participation in a game of life or death within a strange world inhabited by monsters called "Taboo." Granted the ability to use psychic powers known as "PSI," the duo fight to return to the place they call home. [Written by MAL Rewrite]

School-Live!

11,014
Takeya Yuki is in love with the school. For her, it's a wonderful place, where she enjoys her school activities, especially the activities of her club, the School-Life Club. The club has Rii-chan as the president, Kurumi-chan as another member, and the teacher, Megu-nee, always there for them. Yes, she is in love with her school... in her mind. Because, for her, the reality of the school and their club's activities is way too hard to be perceived... (Source: MU)

Me and the Devil Blues: The Unreal Life of Robert Johnson

4,408
A combination horror story and re-telling of the mythologies of the American South, "Me and the Devil Blues" features RJ, a man who sells his soul to the devil in exchange for the devil teaching him to play the blues. The story features many elements familiar to American readers but not much featured in Japanese comics, including the practice of lynching and the sharp racial divisions in the south around the time of the story.

Omoide Emanon

6,985
In the winter of 1967, a 20-year-old man returns home from his travels aboard a ferry, where a chance encounter forever alters his perception of the world around him. While relaxing in the cabin, he is approached by a beautiful yet enigmatic girl who introduces herself as Emanon; later that evening, the pair accompany each other to dinner. After seeing the man read a science fiction novel, Emanon offers to tell him her life story, saying that he doesn't have to believe it unless he wants to. And much to the man's surprise, she proceeds to inform him that her memory dates back over three billion years, to the very moment when life first appeared on Earth. tells the extraordinary tale of a girl who serves as the planet's witness—an inheritor of genetic memory that has been passed down her maternal line since the beginning of life itself. [Written by MAL Rewrite]

Kaiji

11,717
Itou Kaiji, now free of debt but without a penny is leeching himself in Mr.Sakazaki's new house, despite all the flirtings (extreme torment for Kaiji) from Sakazaki's daughter, Mikoko. Sakazaki attempts to kick Kaiji out, even by offering a farewell 'we never knew each other' money of 3000000 yen. While Kaiji ponders himself on the decision, he is visited by Miyoshi and Maeda, two of his 'allies' he had saved from the last part of the series.

Dr. Frost

7,498
We trust professionals with our money, our possessions, our health...even the future of our children. You could say such individuals deserve to be called "professionals" because they act in a way that merits such a high level of confidence and faith. However, there's a sacred ground that most people are loath to let even the most consummate professional trespass into: the mind. Is it possible - or safe - to let another human being psychoanalyse you completely? Who can guarantee that the experience won't irreversibly change you...for the better or the worse? This is the story of a genius psychologist, Dr. Frost, who's capable of just such a deep level of psychoanalysis.

Ghost in the Shell

11,810
In a near future, technology has firmly taken root into society at large. Cybernetic implants are nothing uncommon and robots roam as plentiful as humans, all connected through their ''ghosts'' to the electronic datastreams of the net. Major Motoko Kusanagi and the Public Security Section 9 find themselves in a constant battle with the newly created wave of technological terrorists and cyber-hackers. But things take a turn once Motoko gets involved in a certain case involving an extremely dangerous ''ghost''hacker nicknamed the Puppeteer, as she dives deeper and deeper into the limitless reality of the net, to reach her own startling conclusions. (Source: ANN)

Tekkonkinkreet: Black & White

1,872
Orphaned on the mean streets of Treasure Town, lost boys Black and White must mug, steal and fight to survive. Around them moves a world of corruption and loneliness, small-time crooks and neurotic police officers, and a band of sadistic yakuza who have plans for their once-fair city. Can they rise above their environment? Surreal manga influenced by European comics.
Total: 611 stories
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