Usogui

310,401
There are gamblers out there who even bet their lives as ante. But to secure the integrity of these life-threatening gambles, a violent and powerful organization by the name of "Kagerou" referees these games as a neutral party. Follow Baku Madarame a.k.a. Usogui (The Lie Eater) as he gambles against maniacal opponents at games—such as Escape the Abandoned Building, Old Maid, and Hangman—to ultimately "out-gamble" and control the neutral organization of Kagerou itself. (Source: Easy Going Scans) Volumes 12–15: Igyou Tobakusha Usokui Volume 25: Yakou-san

Tobaku Datenroku Kaiji: Kazuyahen

5,303
A direct sequel to , picking up immediately after Part 3. After his tremendous victory in 2-Player Mahjong against the villainous President, Muraoka Takashi, Kaiji is being driven home by Kazuya, the son of Chairman Hyoudou. However, in the car, Kazuya asks Kaiji if he would be interested in one more gamble that night, and Kaiji accepts. What surprises lie in store for our dear Kaiji, and what will the gamble be?! (Source: Batoto)

Gekijouban Sword Art Online: Ordinal Scale

2,729
In 2022, the world of virtual reality was upended by the arrival of a new invention from a genius programmer, Akihiko Kayaba, called NerveGear. It was the first full-dive system, and with it, came endless possibilities to VRMMORPGs. In 2026, a new machine called the Augma is developed to compete against the NerveGear and its successor, the Amusphere. A next-gen wearable device, the Augma doesn't have a full-dive function like its predecessors. Instead, it uses Augmented Reality (AR) to get players into the game. It is safe, user-friendly and lets users play while they are conscious, making it an instant hit on the market. The most popular game on the system is "Ordinal Scale" (OS), an ARMMORPG developed exclusively for the Augma. Asuna and the gang have already been playing OS for a while, by the time Kirito decides to join them. They're about to find out that Ordinal Scale isn't all fun and games... (Source: Aniplex USA)

No Game, No Life

27,146
The internet is full of rumors about the NEET and hikikomori genius gamer siblings Sora and Shiro. The two go as far as to refer to the world as a "shit game," but then one day a young man calling himself "God" summons them to a parallel universe. There, God has forbidden war, and "everything is to be settled with games." Yes, even the national borders. Driven into a corner by other species, the "human species" is down to its last city. Can Sora and Shiro, these related failures of society, become the saviors of humankind in this parallel world? (Source: MU)

Akagi

17,768
While mahjong is a game that is often played with family and friends, it is also a game that is played in the darkest corners of society. Nangou is a compulsive gambler who has accumulated debt over three million yen. In a last ditch attempt to clear his record, he decides to wager his life on a game of mahjong with the mafia. Unfortunately, as the game progresses, Nangou only moves further from the prize and closer to death. When all hope seems lost, the game parlor is suddenly intruded upon by Shigeru Akagi, a young boy on the run from the police. Desperate to turn the game around, Nangou hands the game over to Akagi after teaching him a few of the rules. The mafia can only smirk as Akagi sits down to play. However, they soon come to learn that Akagi is a natural born gambler. An imposing figure who does not fear death. One who is destined to become a legend. [Written by MAL Rewrite]

Psyren

18,493
Ageha Yoshina is a self-confident high school student who helps others for a fee. On his way back from a job, he finds a strange calling card with the word "Psyren" imprinted left behind in a phone booth and decides to keep it, unaware of its purpose. The very next day, Ageha discovers that his classmate Sakurako Amamiya has the exact same calling card in her possession. When he questions her, Sakurako asks him to save her, signaling the day his troubles begin. Confused by the circumstances of this encounter, Ageha realizes something is wrong when Sakurako goes missing. In an attempt to figure out what is happening, he decides to call the number provided on the calling card and is asked a series of questions by a mysterious voice, ending with a final, cryptic question: "Would you like to go to Psyren?" Thus begins two teenagers' participation in a game of life or death within a strange world inhabited by monsters called "Taboo." Granted the ability to use psychic powers known as "PSI," the duo fight to return to the place they call home. [Written by MAL Rewrite]

Overlord

135,200
The story begins with Yggdrasil, a popular online game which is quietly shut down one day. However, the protagonist Momonga decides to not log out. Momonga is then transformed into the image of a skeleton as "the most powerful wizard." The world continues to change, with non-player characters (NPCs) beginning to feel emotion. Having no parents, friends, or place in society, this ordinary young man Momonga then strives to take over the new world the game has become. (Source: ANN)

Destroy all humankind. They can't be regenerated

9,208
The year is 1998. Hajime Kanou is a junior high student enthralled with the collectible card game —dubbed "Magic" for short—playing with his classmates every day during breaks. His loud group often catches the attention of Emi Sawatari, the top student who berates Hajime's group for bringing such games to school. Hajime sees Emi as his self-proclaimed rival and challenges her to academic battles, which frequently result in his defeat. One day, Hajime pays a visit to a card shop that specializes in Magic. Much to his surprise, not only does he find Emi inside, but he also discovers that she is the undisputed best Magic player in the store. This meeting sparks a slow but steady change in their relationship, as they grow to know each other better through various Magic duels. With the turn of the millennium drawing close, the saga of two youth begins. [Written by MAL Rewrite]

Kaiji

10,585
Itou Kaiji, now free of debt but without a penny is leeching himself in Mr.Sakazaki's new house, despite all the flirtings (extreme torment for Kaiji) from Sakazaki's daughter, Mikoko. Sakazaki attempts to kick Kaiji out, even by offering a farewell 'we never knew each other' money of 3000000 yen. While Kaiji ponders himself on the decision, he is visited by Miyoshi and Maeda, two of his 'allies' he had saved from the last part of the series.

The Legend of Koizumi

1,623
Global political figures such as The Pope, Kim Jong Il, George W. Bush and recent Japanese Prime Ministers play riichi mahjong against each other. Volume 3: Ritz Season.1 Volume 4: Oretachi Kenou Shineitai Volume 11: Ritz Season.2 Volume 12: Lacross Shoujo Katagiri Ririn-san wa Totemo Moteru Volume 13: Ritz Season.3

Sword Art Online: Project Alicization

5,073
Kirito awakens in a vast, fantastical forest filled with towering trees. In his search for clues to the truth of his surroundings, he encounters a young boy who seems to know him. He ought to be a simple NPC, but the depth of his emotions seem no different than a human. As they search for the boy's parents, Kirito finds a peculiar memory returning to him. A memory from his own childhood, of this boy and a girl, too, with golden hair, and a name he should have never forgotten—Alice. (Source: Yen Press)

Hikaru no Go

15,374
When Hikaru Shindou discovers an old go board in his grandfather's attic, he is greeted by the spirit of an ancient go master, Sai Fujiwara no. Sai spent his life teaching the techniques of the board game to an emperor during the Heian era, and now in his ghostly state, he is eager to share his passion with the unsuspecting Hikaru. The only problem is that Hikaru is not all that interested in board games. But Sai is not easily dissuaded. Pressured by Sai's unrelenting desire to pursue something he refers to as the "Divine Move," Hikaru begrudgingly consents to playing the game, executing moves as dictated by Sai. But slowly, intrigued by the dedication of his peers, he begins to learn the basics of the game. As Hikaru enters into the world of go, guided by his intangible tutor and inspired by his rival, Akira Touya, he cannot help but be drawn into the complex game as he grows determined to prove his own abilities. In a coming-of-age story centering around an ancient board game, tells the story of a boy maturing through the pursuit of his newfound passion. [Written by MAL Rewrite]

Tomodachi Game

1,174,729
Katagiri Yuuichi believes that friends are more important than money, but he also knows the hardships of not having enough funds. He works hard to save up in order to go on the high school trip, because he has promised his four best friends that they will all go together. However, after the class' money is all collected, it's stolen! Suspicion falls on two of Yuuichi's friends, Sawaragi Shiho and Shibe Makoto. Soon afterwards, the five of them are kidnapped, and wake up in a strange room with a character from a short-lived anime. Apparently, one of them has entered them into a "friendship game" in order to take care of their massive debt. But who was it, and why did they have such a debt? Could they have stolen the money from class to pay for entry into the game? Yuuichi and his best friends will have to succeed in psychological games that will test or destroy their faith in one another. (Source: MangaHelpers)

Ten: The Blessed Way of the Nice Guy

925
It is 23 years after Akagi Shigeru's deadly battle with Washizu Iwao. Ten Takashi is living his life as a rep mahjong player. A kind person at heart, he also possesses a ingenious talent in mahjong. One day Ten meets Igawa Hiroyuki, a student player who 'plays by logic.' Hiroyuki is overwhelmed at Ten's playing style which involves anything besides logic, and soon becomes one of his close friends. Being the rep player he is, Ten had to play against some Yakuza. The chance of victory seemed to be on Ten's side, then the yakuza decides to call their secret weapon, a legendary rep player called...

Liar Game

83,807
Wishing she would live up to the ideal, Kanzaki Nao's father named her thusly for "honesty." Nao has more than lived up to her father's wishes—even exceeding them and earning the label of "a foolishly honest girl." This makes Nao the least qualified candidate for the high stakes "Liar Game," where winning requires deceiving the opponent out of their money and losing means receiving massive debt; however, that doesn't stop a box containing a hundred million yen in cash and a card informing her of her participation in the game from arriving at her doorstep, nor does it stop her from being promptly tricked out of the entire sum of money. Upon hearing that a genius swindler, responsible for the bankruptcy of a major corporation, is being released from jail, Nao goes to the swindler, Shinichi Akiyama, to enlist his help. With that, the two are drawn into the dark, greed-filled, and deceptive world of the Liar Game. [Written by MAL Rewrite]

Tobaku Hakairoku Kaiji

7,134
After Kaiji's showdown with Chairman Hyoudou at Starside Hotel, Kaiji is forced into labor at an underground mine. With meager wages each day, he will work for decades unless he doesn't do something. Now Kaiji must wager his earnings in underground Chinchirorin gambles for a ticket to the rest of the world. But even if he surfaces, he only has one chance to pay back his enormous debt, and that is by challenging the "unbeatable" Pachinko machine, The Bog. (Source: MU)
Total: 100 stories
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